Network Gameserver
If 2 players get the same completion time in a single player level, the earlier one will be ranked first
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- Mon Jun 08, 2020 4:41 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
- Sun Jun 07, 2020 2:38 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Item System
Data modeling and preparation
UI
Added credits menu in login screen
Added "team chat icon" above player in a match
Fixed UI scaling issues
Added multi language support (currently English, French, German)
Data modeling and preparation
UI
Added credits menu in login screen
Added "team chat icon" above player in a match
Fixed UI scaling issues
Added multi language support (currently English, French, German)
- Thu May 28, 2020 5:27 pm
- Forum: News
- Topic: [devblog] Singleplayer, guard breaks, rankings and more
- Replies: 7
- Views: 12467
Re: [devblog] Singleplayer, guard breaks, rankings and more
@Cristian: Sorry, I scraped the idea with the pre-leveled characters and forgot to communicate it. Providing max- or high level characters would make everyone prefer playing with these, so there are no low or mid tier matches anymore. Singleplayer mode also would becomes less challenging, if you are...
- Wed May 27, 2020 8:22 pm
- Forum: News
- Topic: [devblog] Singleplayer, guard breaks, rankings and more
- Replies: 7
- Views: 12467
[devblog] Singleplayer, guard breaks, rankings and more
Hi there, I was quite busy with Pixel Tennis in the past 1 1/2 months, so it is time to showcase the latest changes and new features :D Everything shown here will be available in the upcoming test run(s). As always, please post your opinions on the game and it's development. Every response I get wil...
- Tue May 26, 2020 8:18 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Animation Added stumble animation Shop Added mini shop to reset character attributes and buy additional character slots Leveling System Special shots are randomized, but "better" shots are still unlocked at certain levels. This is to prevent everyone being stuck on dragon shot Added playe...
- Sun May 24, 2020 2:34 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 61423
Re: [devblog] Pixel Tennis - Milestone 1
Next online play test Sunday, 31.05.2020 from 16:00 to 20:00 CET
Lots of things changed internally, so stuff might be buggy. A separate news regarding the changes will come up in the next days :)
Lots of things changed internally, so stuff might be buggy. A separate news regarding the changes will come up in the next days :)
- Sun May 24, 2020 10:46 am
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Animation Added knockback animation when returning a special shot or guard break UI Improved character online list - Menu button now hase a player counter that automatically refreshes itself - List now shows room number, singleplayer level and if player is currently in a match - Clicking on a room ...
- Tue May 12, 2020 4:08 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Gameplay Buffed player AI (1on1) - charges shots - targets smashes - moves backwards on hard to reach shots - catches snake and dragon shots - positions itself after hitting a ball - aims shots based on the opponents position - aims serves - tries to prevent to hit the ball outside of the court on ...
- Sun May 10, 2020 1:59 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Network Gameserver
Prevent idle leveling
Gameplay
Added effect to STA attribute
Fixed serve timeout could be bypassed
Prevent idle leveling
Gameplay
Added effect to STA attribute
Fixed serve timeout could be bypassed
- Sat May 09, 2020 4:18 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Gameplay Added guard break on 3 consecutive smashes Added guard break on fully charged smashes Increased guard break and special shot return stun time based on FT Increased smash hit lag based on FT Added hit lag after serving Decreased perfect serve ball speed Removed ball curve from serves Increa...
- Fri May 08, 2020 10:02 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Network Gameserver Heavily revised networking to improve cpu and memory usage. This is again one of the topics that do not bring new features to the game, but are still important. :roll: I spare you with technical details, but I can tell, that the game server would have hit its performance limits a...
- Wed May 06, 2020 2:33 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 61423
Re: [devblog] Pixel Tennis - Milestone 1
Hi NeJoe,
as soon as I know the next date(s), I will post it here and on discord.
as soon as I know the next date(s), I will post it here and on discord.
- Thu Apr 16, 2020 1:58 pm
- Forum: News
- Topic: Your opinion on Pixel Tennis future art style
- Replies: 20
- Views: 43540
Re: Your opinion on Pixel Tennis future art style
I checked Mixamo before, but did not found any fitting character model. When using a premade asset, it is also harder to customize it when it comes to interchangeable equipment. The auto animator looks nice, but can become quite weird when working with models that were not originally part of this si...
- Wed Apr 15, 2020 9:14 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
UI
Added version information to login screen
Misc
Added custom auto update mechanism (Windows only)
Added version information to login screen
Misc
Added custom auto update mechanism (Windows only)
- Mon Apr 13, 2020 8:07 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 61423
Re: [devblog] Pixel Tennis - Milestone 1
Global test run #5 has ended. Thanks to everyone who participated! To give you same statistics about the current test run. There were ... … 94 new game accounts created … 114 new characters created … 227 hours of total match play time … 925 matches played! Please make sure to give to post your Feedb...
- Sun Apr 12, 2020 6:46 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 61423
Re: [devblog] Pixel Tennis - Milestone 1
Lob and smash speed are now increased in todays version [s]0.1.4[/s] 0.1.5 to make them stronger. A higher knockback (duration/distance) for smashes would be overpowered in 1on1 matches. Returning a "smashed serve" is already difficult and often grants the opponent a good chance to score o...
- Sun Apr 12, 2020 6:45 pm
- Forum: News
- Topic: Your opinion on Pixel Tennis future art style
- Replies: 20
- Views: 43540
Re: Your opinion on Pixel Tennis future art style
The project is missing a 3D artist and animator. Without a volunteer, the visuals need to be capped at a lower level, so there is (currently) no other viable way.loemoemba1 wrote: ↑Sun Apr 12, 2020 1:11 pm I really dont like the minecraft kinda style.. is there no other way?
- Sun Apr 12, 2020 6:14 pm
- Forum: Feedback and Suggestions
- Topic: Net direction problem
- Replies: 3
- Views: 9554
Re: Net direction problem
Hi Suijake, yes, I understood ^^. The game should not let you hit the ball out if you are standing in a good position to the ball. However, I noticed too, that it is "easier" to hit the ball outside of the court than in FT. Maybe it can be improved by tweaking the distance for detecting sl...
- Sun Apr 12, 2020 12:55 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Gameplay
Slightly decreased lob speed
A new client (version 0.1.5) is available in the download section and will be required for the current test run. Sorry, for the inconveniences!
Slightly decreased lob speed
A new client (version 0.1.5) is available in the download section and will be required for the current test run. Sorry, for the inconveniences!
- Sun Apr 12, 2020 11:39 am
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 106
- Views: 184698
Re: Pixel Tennis Changelog
Network Gameserver Fixed rare condition that could crash the server on higher load UI Fixed FPS counter accuracy Gameplay Increased effect of WIL attribute Decreased smash return power penalty Increased lob speed increased smash speed Misc Added easter egg* *If you coincidentally own a file named &...