[devblog] Mansion Court and Hair Physics
Heya!
It's time for a mid-sized update! With version 0.9.4, The Mansion is now available as the first indoor court in Pixel Tennis. It is the most detailed court yet and should set a baseline for the games graphical capabilities. You can select it in multiplayer mode or play it in singleplayer, after you reached a certain level.
If you played Pixel Tennis for some time, you might have noticed one of the random loading screen texts, which said "Now with improved hair physics". This was intended to be some nonsense, when the player models were basic pills. Now, the game actually supports hair physics - because... why not?
*wiggle wiggle*
It's time for a mid-sized update! With version 0.9.4, The Mansion is now available as the first indoor court in Pixel Tennis. It is the most detailed court yet and should set a baseline for the games graphical capabilities. You can select it in multiplayer mode or play it in singleplayer, after you reached a certain level.
If you played Pixel Tennis for some time, you might have noticed one of the random loading screen texts, which said "Now with improved hair physics". This was intended to be some nonsense, when the player models were basic pills. Now, the game actually supports hair physics - because... why not?
*wiggle wiggle*
Pixel Tennis Changelog
Gameplay
Fixed double hits resulted into desync for current match round
Fixed smash indicator circle showing up in the center, when the ball was too fast
Turn smashes into GuardBreaks on lower charge level
Slightly reduce special shot speeds
Fixed double hits resulted into desync for current match round
Fixed smash indicator circle showing up in the center, when the ball was too fast
Turn smashes into GuardBreaks on lower charge level
Slightly reduce special shot speeds